Repeat order nudges
A family who orders the same pie on a regular night receives a reminder that suggests their usual order, with a link to order again.
SIZ Group designs a retention app for pizza restaurants, so the family that orders every Friday, the group that books a game night and the office that buys lunch each Tuesday hear from the restaurant at the right moment. It uses the orders the restaurant already takes to decide when a reminder or a deal is worth sending.
A marketing manager will judge the app on whether it sends the right message to the right table. A promotion for a large pepperoni sent to a vegan family is wasted, and so is a discount that arrives the morning after the family ordered twice. The app has to know what each customer has bought and when.
They will want proof that the messages drive a second order. A reminder that brings a Friday family back for their usual pie is the simplest example, and the report should tie that order to the message that prompted it.
They will also test the restraint. A customer who has asked for no offers should receive none, and a guest who just complained about a late delivery should not get a promotion the next day.
Most pizza restaurants hold customer data in several places: the point of sale, Toast or Square Online accounts, a reservations list and the delivery marketplace tablets. The marketplaces, including DoorDash and Uber Eats, generally do not let a restaurant take their customers' contact details for its own marketing, so the app should work from the restaurant's own orders and sign-ups.
Email and text campaigns usually run through Mailchimp or the restaurant's current messaging tool, and the app passes them the segment and the offer. Review links should go to the public Google Business Profile, not to a private survey, so the restaurant does not appear to filter feedback.
Pizza demand moves with the calendar. Game nights, big sporting finals, school holidays and the first warm evening of spring all change when families and friends order. A promotion that lands on the right night can fill a week of orders, and one that lands on the wrong night gets ignored.
The app should let the marketing manager schedule a game night promotion weeks ahead, with an end date and a cap on the number of redemptions the kitchen can handle. The schedule should also allow last-minute pauses when a forecast or a staffing problem changes the plan.
The quiet weeks need a plan too. A gentle reminder about the restaurant's new specials keeps regulars in mind without a discount every time they order.
A family who orders the same pie on a regular night receives a reminder that suggests their usual order, with a link to order again.
A deal for the family bundle goes to guests who usually order for four or more, timed to the night they normally ring in.
Scheduled offers for big sporting nights reach regulars with a cap on redemptions, so the kitchen is never overwhelmed.
A simple sign-up at the counter or online lets guests choose monthly specials, with consent recorded at the time they join.
Every campaign shows how many guests placed a second order, the value of those orders and the message that brought them back.
The restaurant should provide its menu with current prices, the delivery radius, the times it can take bulk orders, and the list of offers it is willing to run. It should also name the person who approves every campaign, so no promotion goes out without the owner or general manager seeing it.
Access should be narrow. The marketing manager builds the campaigns, the owner approves the offers, and the kitchen sees only the number of redemptions expected for a night. Customer details stay in the marketing view.
Mobile apps start at $4,500 for a project of this shape. The price moves with the number of campaign types, the number of systems the app reads from, and how much redemption tracking the restaurant wants on day one. Each point is set on the free scoping call and written down before any work begins.
Keep the first release to two flows and one report. Once those are sending and measured, the restaurant can decide whether a club or a loyalty tier is worth the extra work.
Start with two flows: a repeat order reminder for families and a game night promotion. Those flows reach the most regulars and show quickly whether the messages are welcome. Add a pizza club sign-up once the first two are measured.
The marketing manager should run the first campaign alongside the usual manual messages for a short period, so the team can compare results. Counter staff should know what is being offered, because a guest who asks at the register should get the same answer the message gave.
Usually not for marketing, because the delivery marketplaces restrict how restaurants can use their customers' contact details. The app works from your own orders, your own sign-ups and your point of sale. Where a marketplace offers its own promotion tools, we can link to them instead.
Each campaign has a redemption cap and a date window, and the kitchen lead can pause a campaign from the app if the forecast changes. The pause is logged, so the marketing manager can see why a promotion was stopped.
They will if messages are frequent or generic. The app limits how often a guest hears from you, targets offers to what they order, and makes opting out a single tap. Regulars who prefer only big news can choose a quieter stream.
Yes. The report links each second order to the campaign that came before it, so you can see the sales value, not just the number of opens. It does not claim every order was caused by a message, because many would have happened anyway.
The build is priced on the scoping call, and the ongoing costs are the messaging provider and any hosting you choose. Post-launch support covers new campaign types and fixes, and each change is confirmed in writing first.
Plan the first campaign with us on a free scoping call. Call +1 254 323 2698 or email info@sizgroup.com and we will confirm the plan and price in writing.