Live room status board
Every room shows clear, in play, waiting for reset or down for repair, and the board updates as game masters tap.
SIZ Group designs and builds a manager oversight app for escape rooms that shows the general manager every reset, prop repair and game master shift across all rooms on one screen. It turns the morning check into a short routine that catches problems before the next group arrives.
An escape room runs on back-to-back slots. A room that is not reset on time pushes the next group back, and a prop that fails in the middle of a game can cost a team its whole evening.
A general manager cannot stand in every room. Game masters reset rooms between groups, the front desk rebooks walk-in parties, and a technician checks padlocks and sensors during quiet hours. Without one shared view, the manager hears about a sticking lock from a one-star review instead of from the morning log.
The app works as an escape room operations dashboard. It shows which rooms are clear, which are waiting for a reset, which have an open repair ticket and which game master is on shift. That picture turns a busy Saturday from a string of surprises into a short list of decisions.
Before signing off, the general manager should open the app on a Friday evening and answer three questions in under a minute: which rooms will be ready for the early evening group, who covers the late shift, and what is still open from the day. If the screen cannot answer those, the build is not finished.
We would test with real rooms and real bookings from a recent busy weekend. The manager should be able to see an overdue reset, reassign it to another game master and watch the room turn green. Reports should show completion rates by room and hint requests per game, drawn from the booking records the business already keeps. The exact report list is agreed in writing during the scoping call.
The general manager opens the app at half past eight, before the first booking. The home screen lists every room with a status: clear, in play, waiting for reset, or down for repair. A room with an open ticket carries a red marker and the name of the person who raised it.
By early afternoon the manager has handled the day's exceptions without a single phone call to the floor. The end-of-day summary goes to the owner as a short email, with unresolved items at the top.
Every room shows clear, in play, waiting for reset or down for repair, and the board updates as game masters tap.
Each item in the room reset work queue has a checklist, an owner and a due time, so nothing slips between two shifts.
Assign and swap shifts with a warning when a booked slot has no one scheduled to run it.
See completion rates, hint requests and average play times by room, filtered by date and by team size.
Notifications fire only for overdue resets, failed lock tests and bookings above a room's posted limit.
Occupancy limits set how many people may be in a room at once, and the app should never accept a booking above the posted limit. The reset checklist should include a check of exit signs and emergency lighting, and we confirm local fire marshal requirements first.
Escape rooms host birthday groups and school trips, so guest waivers and minors' consent matter. Staff screens should show whether a signed waiver is on file without displaying the waiver text or medical notes to people who do not need them. Card payments should run through a hosted payment provider, so card numbers never sit in the app or its database.
Federal texting rules apply as soon as a reminder turns into a promotion, because the TCPA asks for prior written consent. Promotional email falls under CAN-SPAM. Each guest's consent sits on their record, and booking reminders travel on a separate track from offers. Public-facing screens should meet WCAG 2.1 AA.
The most common mistake is a dashboard that looks impressive but does not match the floor. Charts that nobody checks before the evening group arrives are wasted money. We start from the reset checklist and the shift board, and add a chart only when a manager asks a question the board cannot answer.
Another is giving every staff member full admin rights. A game master should close a reset task but never change prices or delete a booking. Role limits take an afternoon to set up at the start and far longer to untangle after a bad week.
Mobile apps start at $4,500. For an escape room group, the number of sites, the platforms to support and the links to the booking tool move the figure most. We price each of those choices on the free scoping call, one line at a time.
Keeping the first build to the daily board and the reset routine keeps the spend predictable, with extra reports saved for a later round. Every change is written down with its price before the team touches it. After go-live, we stay on call for fixes and small adjustments.
It gives the general manager one list of rooms ready for the next group, open repairs and staff on shift. Problems surface while there is still time to fix them, rather than when a team is already in the room. Most of the gain comes from fewer late starts and fewer rebooked groups.
They should not. The reset checklist is built to be completed in a few taps on a phone or the front desk tablet. We test the flow with the people who will use it on a real shift.
Yes. Reports filter by room, day of the week and month, with completion rates and hint requests side by side. The exact list is agreed in the scoping call, so the screen only shows figures the owner has asked for.
The app stores only what the operation needs: the booking, group size and whether a waiver is on file. Card payments go through a hosted provider, and staff roles limit who sees personal details.
Starting from $4,500, the bill grows with each room, role and integration added. Storing the room list as data from day one means a new room is a settings change, not new code. Each change gets a written price before anyone builds it.
Bring your room list and reset routine to a call, and we will map the build and send the figures in writing.